Platform game

Results: 428



#Item
381Arcade games / Side-scrolling video games / Difficulty level / Dynamic game difficulty balancing / Super Mario / Mario / Level / Platform game / Recurring enemies in the Mario series / Games / Digital media / Electronic games

1 The 2010 Mario AI Championship: Level Generation Track Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Ben Weber, Tomoyuki Shimizu, Tomonori Hashiyama, Nathan Sorenson, Philippe Pasquier, Peter Mawhorter, Glen T

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:52
382Design / Cybernetics / Software design pattern / Pattern / Procedural generation / Object-oriented programming / Genetic algorithm / Rhythm / Platform game / Digital media / Electronic games / Application software

Patterns as Objectives for Level Generation Steve Dahlskog Julian Togelius Malmö University

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:56
383Cross-platform software / Simple DirectMedia Layer / Sam Lantinga / Linux games / Loki Software / Zlib License / Ryan C. Gordon / Build engine / Maelstrom / Software / Application programming interfaces / Video game development

Ryan C. Gordon icculus.org Game Development with SDL 2.0 A few notes… •

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Source URL: media.steampowered.com

Language: English - Date: 2014-02-10 20:06:52
384Design / Data visualization / Platform game / Chart / Board game / Gaming / Information technology management / Data analysis / Procedural generation / Game mechanics

Bar Chart Ball, a Data Game Julian Togelius Marie Gustafsson Friberger IT University of Copenhagen

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:56
385Game design / Georgios N. Yannakakis / Dynamic game difficulty balancing / Platform games / Video game development / Mario / Level / Super Mario Bros. / Artificial intelligence / Games / Digital media / Electronic games

Towards Automatic Personalized Content Generation for Platform Games Noor Shaker, Georgios Yannakakis and Julian Togelius Center of Computer Games Research IT University of Copenhagen, Copenhagen, Denmark {nosh, yannakak

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:51
386Arcade games / Side-scrolling video games / Mario / Super Mario Bros. / Recurring enemies in the Mario series / Game controller / Platform game / Artificial intelligence / Super Mario Bros. 3 / Games / Digital media / Electronic games

The Mario AI Benchmark and Competitions Sergey Karakovskiy and Julian Togelius Abstract—This paper describes the Mario AI benchmark, a game-based benchmark for reinforcement learning algorithms and game AI techniques d

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:53
387Game design / Side-scrolling video games / Fighting games / Super Mario / Platform game / Mario / Game mechanics / GSP Algorithm / Power-up / Games / Digital media / Electronic games

1 Crowd-Sourcing the Aesthetics of Platform Games Noor Shaker, Georgios N. Yannakakis, Member, IEEE, Julian Togelius, Member, IEEE Abstract—What are the aesthetics of platform games and

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:54
388Artificial intelligence / Platform games / Dynamic game difficulty balancing / Games / Affective computing / Video game bot / Emotion / Super Mario / Georgios N. Yannakakis / Gaming / Mind

Digging deeper into platform game level design: session size and sequential features Noor Shaker, Georgios N. Yannakakis and Julian Togelius IT University of Copenhagen, Rued Langaards Vej 7, 2300 Copenhagen, Denmark {no

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Source URL: julian.togelius.com

Language: English - Date: 2013-08-26 11:58:52
389OpenGL / Application programming interfaces / Video game development / Cross-platform software / Virtual reality / Kurt Akeley / Silicon Graphics / IRIS GL / Graphics pipeline / Computer graphics / Software / Computing

Real-Time Graphics Architecture Kurt Akeley Pat Hanrahan http://www.graphics.stanford.edu/courses/cs448a-01-fall

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Source URL: www.graphics.stanford.edu

Language: English - Date: 2001-11-27 21:01:35
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